| Registered: | Sep 13, 2004 5:23 PM |
| ID: | 23004 |
| Title: | User |
| Name: | Superhypermon Rules |
| Gender: | Male |
| Eem: | 1,001,653 |
| Pet choice: | Befriend |
| eeMail: | Send eeMail |
| Forum posts: | Forum posts |
| Achievements: | Member |
| Pets: | Zee donated a Crystal Sword, Nayjarii helps out on the Superhypermon thread, Zee donated a Crystal Sword after I wasted one |
| Last seen: | 1121 weeks, 20 hours, 11 minutes ago |
Creating a Superhypermon /b]a.) Creation of a Superhypermon automatically costs 1000 eem. Eem will be used for prizes and not personal use. 500 additional eem for a custom made Superhypermon. All Superhypermon will have 12 status points, regardless if they are custom made or not. These 12 status points can go into Defense, (def) or Attack (atk). STATUS POINTS WILL NOT BE CHANGABLE, CHOOSE WISELY, NO REFUNDS. This will be the first step of the creation of your Superhypermon. b.) The picture of the Superhypermon can be premade, or for an additional 500 eem, custom made. The complete list of Superhypermon can be located in the main Superhypermondex account, and is usually updated at least once a week. If you don't want to pay the additional 500, you can choose a Superhypermon from the list. Equipping Superhypermon /b]a.) The rules for equipping your superhypermon are as follows: i) Only one type of equippment can be equipped at a time. For example, you can't have 2 swords equipped, or 2 armors equipped. But you can have an armor, sword, and jem equipped at the same time. ii) You cannnot change your equipment in the middle of a battle. You must equip your items before the battle by posting what things you are equipping, and by showing your unique item image, to prove that you have bought that item. Battle Rules /b]a.) Competitions are mostly on a set date. Whoever posts on the competition board first, has the first battle turn. b.) You will have three choices for your turn. i) Attacking. This will probally be your main choice. You do damage according to the ammount of attack points you have. Your attack equipment adds on to your main status points. This ends your turn. ii) Defending. This will be usefull for surviving through strong attacks. Your Superhypermon cannot be destroyed when you are defending, but it's defense points will reduce to 1 if the opponent does more damage than your defense points. This ends your turn. iii) Skills. These will be good, if you have enough money. (: They cost a lot, but are usually well worth it. They automatically do the damage shown on their image. You can only use one spell in a turn, and you cannot use the spell you used in the battle again. You may use it on other battles though. This ends your turn. c.) When a Superhypermon attacks another Superhypermon, the Superhypermon being attacked will have his defense points reduced by the number of attack points the attacker has. When a Superhypermon's defense points reach 0, the attacker wins the battle. Good luck, and have fun! Working on... *Equipment and Skill selling *Competitions | |
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